top of page

BLOOP!

Global Game Jam 2024 - Group Project

ILLUSTRATION

GAME DESIGN

MATERIAL WORK

Rectangle 1
Rectangle 4
Rectangle 2
Rectangle 3
Rectangle 5
Rectangle 6
Untitled.png
Untitled.png
Untitled.png
Untitled.jpg
Untitled.png
Untitled.jpg

noun.
a clumsy mistake

Logo-05 1

BLOOP! is a board game you can play among a small group of friends of about 4 to 8.

It revolves around strategic play combined with a lighthearted atmosphere.

Character Tokens - Visualization and Material

MAIN TASK

Character-Separate 1

In this group project, I was tasked with designing the character tokens which players of the game would use throughout.

CHALLENGE: To design tokens which are fresh and adhere to the brand identity and persona set by my teammates.

SOLUTION: To opt for a light color palette and playful character which does not take away from the colorful aspects of the game.

72 hours in a minute - a character design timelapse.

IMG_2263 1
Character Tokens

SOLUTION:

To opt for a light color palette and playful character which does not take away from the colorful aspects of the game.

CHALLENGE:

To design tokens which are fresh and adhere to the brand identity and persona set by my teammates.

IMG_2263 1
Board Design
BP3

CHALLENGE: To make a board design that is expansive and represents the game concept effectively, while at the same time does not compromise on usability and portability.

SOLUTION: Dividing the board into 4 parts that can be fit inside a box and be assembled easily; and adopting a color palette that compliments the rest of the game components and rules.

CONTRIBUTED

BP6 1

CHALLENGE:

To make a board design that is expansive and represents the game concept effectively, while at the same time does not compromise on usability and portability.

SOLUTION:

Dividing the board into 4 parts that can be fit inside a box and be assembled easily; and adopting a color palette that compliments the rest of the game components and rules.

Gameplay, Cards and Manual

PERIPHERAL

Back 4

CHALLENGE: To create a game that follows the theme ‘Make Me Laugh!’. Watch the official Global Game Jam 2024 Theme Reveal here.

SOLUTION: A game which urges the people playing it to fulfill silly tasks and earn rewards for them; with the catch that they have to make sure that their tasks are not disrupted by other players.

New (2).png
Untitled.png
New (1).png
New (2).png
New (3).png
BP13.png
New (4).png
HOVER-07.png
HOVER-03.png
Back 1.png
Card 3
Untitled.png
Card 3
Back 2.png
Card 3
Back 3.png
Card 3

EACH CARD CONTAINS:

THE TASK: What the person holding a card has to do for 2 turns in order to secure it.

THE REWARD: The ability gained by a player once they complete 2 turns of the said card. They can use this to disrupt other player’s games and win first.

TRACKER: To track the number of turns they have completed for a specific card.

CHALLENGE:

To create a game that follows the theme ‘Make Me Laugh!’. Watch the official Global Game Jam 2024 Theme Reveal here.

SOLUTION:

A game which urges the people playing it to fulfill silly tasks and earn rewards for them; with the catch that they have to make sure that their tasks are not disrupted by other players.

EACH CARD CONTAINS:

THE TASK: What the person holding a card has to do for 2 turns in order to secure it.

THE REWARD: The ability gained by a player once they complete 2 turns of the said card. They can use this to disrupt other player’s games and win first.

TRACKER: To track the number of turns they have completed for a specific card.

First person to secure four cards of the same color wins!

Behind the Scenes Gallery
Rectangle 24
Rectangle 26
Rectangle 27
Rectangle 28
Rectangle 29
Rectangle 31
Rectangle 30

Mallika Chauhan: Character Tokens, Video Documentation (shooting + editing)

Riya Biyani: Branding, Packaging, Logo Design

Shruti Singh: Branding, Logo Design, Packaging

PROJECT MEMBERS + CREDITS

Labdhi Jain: Game Assets, Board Design

Siddharth Bhandari: Game Assets, 3D Rendering

Shrili Parab: Game Assets, Board Design

Saul Bass
CHÉRIE
Let's make magic together.
bottom of page